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Your first scene start to finish, then the things every scene is made of: objects, motion, materials and light, and the link you share.

The Puni loop: describe, shape, move, save, shareevery save keeps the version before it, so you can always go back01Describewords, or afile02Shapeobjects andskins03Moveclips andbehaviors04Saveone revision05Sharelink, picture,filman agent edits with the same commandsThe Puni loop: describe, shape, move, save, share01Describewords, or a file02Shapeobjects and skins03Moveclips and behaviors04Saveone revision05Sharelink, picture, filmagents use the same commandsand the same undoevery save keeps the versionbefore it
One loop. Your agents edit with the same commands, and every save keeps the version before it.

Guides

Puni is a 3D motion editor. You describe a thing, shape it, give it motion, and share it as a link, a picture, a film or a file another product can open. Your agents work in the same studio, on the same scene, with the same undo.

#Start here

Puni 101 makes one scene from an empty library to a shared link, in the order the studio expects. Scenes and the library says where your work lives and how versions are kept.

#What a scene is made of

Objects and modules explains the pieces, Motion the timeline and behaviors, and Materials and light the surface and the stage. Sharing covers the link, the embed, the share page's scene menu and your creator page.

Read Puni 101 first if you have never opened the studio.